Files
eye_trainer/Settings.h

113 lines
2.2 KiB
C++

#ifndef EYE_TRAINER_SETTINGS
#define EYE_TRAINER_SETTINGS 0
#include "Defines.h"
#include "Enums.h"
class Settings
{
public:
enum RunMode RunModeState = RunMode::RANDOM;
enum TimeMode TimeModeState = TimeMode::CONST;
int SwitchTime = 3000; //In milliseconds
float Brightness = MAX_BRIGHTNESS / 2;
//=======================================
//Singleton. AVOID COPY ASSIGNMENTS
//=======================================
static Settings& getInstance()
{
static Settings instance; // Guaranteed to be destroyed. Instantiated on first use.
return instance;
}
Settings() {}
Settings(Settings const&) = delete;
void operator = (Settings const&) = delete;
//=======================================
//Singleton. AVOID COPY ASSIGNMENTS
//=======================================
void setSwitchTime(int _SwitchTime)
{
if(_SwitchTime > 15000)
{
SwitchTime = 15000;
return;
}
if(_SwitchTime < 250)
{
SwitchTime = 250;
return;
}
SwitchTime = _SwitchTime;
}
void setBrightness(float _Brightness)
{
if(_Brightness > MAX_BRIGHTNESS)
{
Brightness = MAX_BRIGHTNESS;
return;
}
if(_Brightness < MIN_BRIGHTNESS)
{
Brightness = MIN_BRIGHTNESS;
return;
}
Brightness = _Brightness;
}
void resetRunMode(RunMode _RunMode)
{
RunModeState = RunMode::FORWARD;
}
void switchRunMode(int _ModeIncrement)
{
RunModeState = static_cast<RunMode>(wrapInt(static_cast<int>(RunModeState) + _ModeIncrement, 4));
}
void setTimeMode(enum TimeMode _TimeMode)
{
TimeModeState = _TimeMode;
}
void switchTimeMode(int _ModeIncrement)
{
TimeModeState = static_cast<TimeMode>(wrapInt(static_cast<int>(TimeModeState) + _ModeIncrement, 3));
}
int getDisplaySwitchTime()
{
return SwitchTime / 10;
}
private:
int wrapInt(int _Num, int _Max)
{
if(_Num < 0)
{
return (_Max + _Num % _Max);
}
if(_Num >= _Max)
{
return _Num % _Max;
}
return _Num;
}
int wrapInt(int _Num, int _Min, int _Max)
{
int num = _Num - _Min;
int max = _Max - _Min;
return wrapInt(num, max) + _Min;
}
};
#endif