Added 3 out of 4 run modes. Generally speaking EyeTrainer is now functional.

This commit is contained in:
Author glitchrain
2024-12-14 07:29:12 -08:00
committed by s.aydarov
parent 4d7d67e7b6
commit 20c25767bd
3 changed files with 45 additions and 29 deletions

View File

@@ -52,15 +52,7 @@ public:
unsigned long deltaTime = millis() - m_PrevTime;
m_PrevTime = millis();
// m_LEDRunner.update(deltaTime);
switch(m_Settings.m_RunMode)
{
case RunMode::FORWARD: m_LEDRunner.set(0, HIGH); break;
case RunMode::BACKWARD: m_LEDRunner.set(1, HIGH); break;
case RunMode::BOTH: m_LEDRunner.set(2, HIGH); break;
case RunMode::RANDOM: m_LEDRunner.set(3, HIGH); break;
}
m_LEDRunner.update(deltaTime, m_Settings.SwitchTime, m_Settings.m_RunMode, m_Settings.m_TimeMode);
}
void runTest()
@@ -105,6 +97,10 @@ private:
m_DrawTitle = true;
m_deviceMode = static_cast<DeviceMode>(wrapInt(static_cast<int>(m_deviceMode) + 1, 5));
UpdateModeDisplay();
if(m_deviceMode != DeviceMode::RUN)
{
m_LEDRunner.setRun(false);
}
}
void UpdateModeDisplay()
@@ -173,28 +169,16 @@ private:
int upDownHoldButtons = GetUpDownButtonsHold();
if(upDownButtons != BTN_DOWN_UP_NO_SHORT_CLICKED)
{
m_LEDRunner.set(0, HIGH);
m_DrawTitle = false;
m_Settings.setSwitchTime(m_Settings.SwitchTime + upDownButtons * 50);
// m_Settings.setSwitchTime(m_Settings.SwitchTime);
UpdateModeDisplay();
}
else
{
m_LEDRunner.set(0, LOW);
}
if(upDownHoldButtons != 0)
{
m_LEDRunner.set(1, HIGH);
m_DrawTitle = false;
m_Settings.setSwitchTime(m_Settings.SwitchTime + upDownHoldButtons * 50);
// m_Settings.setSwitchTime(m_Settings.SwitchTime);
UpdateModeDisplay();
}
else
{
m_LEDRunner.set(1, LOW);
}
}
void ProcessBrightness()