Fixed probleb with copy assignment of settings in LEDRunner and DisplayHelper classes. Cleaned code up a bit.

This commit is contained in:
Author glitchrain
2024-12-15 03:30:30 -08:00
committed by s.aydarov
parent 031a19b107
commit 11b4909f39
8 changed files with 246 additions and 294 deletions

View File

@@ -4,6 +4,7 @@
#include "LEDRunner.h"
#include "InputHelper.h"
#include "Enums.h"
#include "WrapHelper.h"
class EyeTrainerMain
{
@@ -25,21 +26,23 @@ public:
if(inputEvent)
{
ProcessChangeMode();
int upDownButtonsShortClickState = m_InputHelper.GetUpDownButtonsShortClicked();
int upDownButtonsHoldState = m_InputHelper.GetUpDownButtonsHold();
switch(m_deviceMode)
{
case DeviceMode::RUN: ProcessRun(); break;
case DeviceMode::SETTINGS_MODE: ProcessSettingsRunMode(); break;
case DeviceMode::SETTINGS_TIME_SWITCH: ProcessSwitchTime(); break;
case DeviceMode::SETTINGS_BRIGHTNESS: ProcessBrightness(); break;
case DeviceMode::SETTINGS_TIME_MODE: ProcessTimeMode(); break;
case DeviceMode::TEST: ProcessTest(); break;
case DeviceMode::RUN: ProcessRun(upDownButtonsShortClickState, upDownButtonsHoldState); break;
case DeviceMode::SETTINGS_MODE: ProcessSettingsRunMode(upDownButtonsShortClickState, upDownButtonsHoldState); break;
case DeviceMode::SETTINGS_TIME_SWITCH: ProcessSwitchTime(upDownButtonsShortClickState, upDownButtonsHoldState); break;
case DeviceMode::SETTINGS_BRIGHTNESS: ProcessBrightness(upDownButtonsShortClickState, upDownButtonsHoldState); break;
case DeviceMode::SETTINGS_TIME_MODE: ProcessTimeMode(upDownButtonsShortClickState, upDownButtonsHoldState); break;
case DeviceMode::TEST: ProcessTest(upDownButtonsShortClickState, upDownButtonsHoldState); break;
}
}
unsigned long deltaTime = millis() - m_PrevTime;
m_PrevTime = millis();
m_LEDRunner.update(deltaTime, m_Settings.SwitchTime, m_Settings.RunModeState, m_Settings.TimeModeState);
unsigned long currentTime = millis();
unsigned long deltaTime = currentTime - m_PrevTime;
m_PrevTime = currentTime;
m_LEDRunner.update(deltaTime);
}
void runTest()
@@ -49,45 +52,16 @@ public:
}
private:
static const uint8_t BTN_UP_SHORT_CLICKED = 1;
static const uint8_t BTN_DOWN_SHORT_CLICKED = -1;
static const uint8_t BTN_DOWN_UP_NO_SHORT_CLICKED = 0;
//==============================================================
//state
//==============================================================
enum DeviceMode m_deviceMode = DeviceMode::RUN;
Settings m_Settings = Settings();
LEDRunner m_LEDRunner = LEDRunner(&m_Settings);
DisplayHelper m_DisplayHelper = DisplayHelper(&m_Settings);
LEDRunner m_LEDRunner = LEDRunner();
DisplayHelper m_DisplayHelper = DisplayHelper();
InputHelper m_InputHelper = InputHelper();
unsigned long m_PrevTime = 0;
//==============================================================
//end of state
//==============================================================
int wrapInt(int _Num, int _Max)
void UpdateModeDisplay()
{
if(_Num < 0)
{
return (_Max + _Num % _Max);
}
if(_Num >= _Max)
{
return _Num % _Max;
}
return _Num;
}
int wrapInt(int _Num, int _Min, int _Max)
{
int num = _Num - _Min;
int max = _Max - _Min;
return wrapInt(num, max) + _Min;
m_DisplayHelper.UpdateModeDisplay(m_LEDRunner.getRun(), m_deviceMode);
}
void ProcessChangeMode()
@@ -105,44 +79,11 @@ private:
}
}
void UpdateModeDisplay()
void ProcessRun(int upDownButtons, int upDownButtonsHold)
{
switch(m_deviceMode)
if(Settings::getInstance().TimeModeState == TimeMode::MANUAL && upDownButtons != BTN_DOWN_UP_NO_SHORT_CLICKED)
{
case DeviceMode::RUN: m_DisplayHelper.DrawRunInfo(m_LEDRunner.getRun()); break;
case DeviceMode::SETTINGS_MODE: m_DisplayHelper.DrawSettingsRunModeInfo(m_Settings.RunModeState); break;
case DeviceMode::SETTINGS_BRIGHTNESS: m_DisplayHelper.DrawSettingsBrightnessInfo(m_Settings.Brightness); break;
case DeviceMode::SETTINGS_TIME_SWITCH: m_DisplayHelper.DrawSettingsTimeSwitchInfo(m_Settings.SwitchTime / 10); break;
case DeviceMode::SETTINGS_TIME_MODE: m_DisplayHelper.DrawSettingsTimeModeInfo(m_Settings.TimeModeState); break;
case DeviceMode::TEST: m_DisplayHelper.DrawTestInfo(); break;
}
}
int GetUpDownButtonsShortClicked()
{
bool upButtonShortClicked = m_InputHelper.getButtonUp().IsNowShortClicked();
bool downButtonShortClicked = m_InputHelper.getButtonDown().IsNowShortClicked();
if(upButtonShortClicked)
return BTN_UP_SHORT_CLICKED;
else if(downButtonShortClicked)
return BTN_DOWN_SHORT_CLICKED;
return BTN_DOWN_UP_NO_SHORT_CLICKED;
}
int GetUpDownButtonsHold()
{
bool upButtonHold = m_InputHelper.getButtonUp().IsHolded();
bool downButtonHold = m_InputHelper.getButtonDown().IsHolded();
return (upButtonHold - downButtonHold);
}
void ProcessRun()
{
ProcessChangeMode();
int upDownButtons = GetUpDownButtonsShortClicked();
if(m_Settings.TimeModeState == TimeMode::MANUAL && upDownButtons != BTN_DOWN_UP_NO_SHORT_CLICKED)
{
m_LEDRunner.manualUpdate(m_Settings.RunModeState, upDownButtons);
m_LEDRunner.manualUpdate(Settings::getInstance().RunModeState, upDownButtons);
}
else
{
@@ -161,79 +102,65 @@ private:
}
}
void ProcessSettingsRunMode()
void ProcessSettingsRunMode(int upDownButtons, int upDownButtonsHold)
{
ProcessChangeMode();
int upDownButtons = GetUpDownButtonsShortClicked();
if(upDownButtons != BTN_DOWN_UP_NO_SHORT_CLICKED)
{
m_DisplayHelper.setDrawTitle(false);
m_Settings.switchRunMode(upDownButtons);
Settings::getInstance().switchRunMode(upDownButtons);
UpdateModeDisplay();
}
}
void ProcessSwitchTime()
void ProcessSwitchTime(int upDownButtons, int upDownButtonsHold)
{
ProcessChangeMode();
int upDownButtons = GetUpDownButtonsShortClicked();
int upDownHoldButtons = GetUpDownButtonsHold();
if(upDownButtons != BTN_DOWN_UP_NO_SHORT_CLICKED)
{
m_DisplayHelper.setDrawTitle(false);
m_Settings.setSwitchTime(m_Settings.SwitchTime + upDownButtons * 50);
Settings::getInstance().setSwitchTime(Settings::getInstance().SwitchTime + upDownButtons * 50);
UpdateModeDisplay();
}
if(upDownHoldButtons != 0)
if(upDownButtonsHold != 0)
{
m_DisplayHelper.setDrawTitle(false);
m_Settings.setSwitchTime(m_Settings.SwitchTime + upDownHoldButtons * 50);
Settings::getInstance().setSwitchTime(Settings::getInstance().SwitchTime + upDownButtonsHold * 50);
UpdateModeDisplay();
}
}
void ProcessBrightness()
void ProcessBrightness(int upDownButtons, int upDownButtonsHold)
{
ProcessChangeMode();
int upDownButtons = GetUpDownButtonsShortClicked();
int upDownHoldButtons = GetUpDownButtonsHold();
if(upDownButtons != BTN_DOWN_UP_NO_SHORT_CLICKED)
{
m_LEDRunner.setAllHigh();
m_DisplayHelper.setDrawTitle(false);
m_Settings.setBrightness(m_Settings.Brightness + upDownButtons);
m_LEDRunner.updateBrightness(m_Settings.Brightness);
Settings::getInstance().setBrightness(Settings::getInstance().Brightness + upDownButtons);
m_LEDRunner.updateBrightness(Settings::getInstance().Brightness);
UpdateModeDisplay();
}
if(upDownHoldButtons != 0)
if(upDownButtonsHold != 0)
{
m_LEDRunner.setAllHigh();
m_DisplayHelper.setDrawTitle(false);
m_Settings.setBrightness(m_Settings.Brightness + upDownHoldButtons);
m_LEDRunner.updateBrightness(m_Settings.Brightness);
Settings::getInstance().setBrightness(Settings::getInstance().Brightness + upDownButtonsHold);
m_LEDRunner.updateBrightness(Settings::getInstance().Brightness);
UpdateModeDisplay();
}
}
void ProcessTimeMode()
void ProcessTimeMode(int upDownButtons, int upDownButtonsHold)
{
ProcessChangeMode();
int upDownButtons = GetUpDownButtonsShortClicked();
if(upDownButtons != BTN_DOWN_UP_NO_SHORT_CLICKED)
{
m_DisplayHelper.setDrawTitle(false);
m_Settings.switchTimeMode(upDownButtons);
Settings::getInstance().switchTimeMode(upDownButtons);
UpdateModeDisplay();
}
}
void ProcessTest()
void ProcessTest(int upDownButtons, int upDownButtonsHold)
{
ProcessChangeMode();
int upDownButtons = GetUpDownButtonsShortClicked();
if(upDownButtons != BTN_DOWN_UP_NO_SHORT_CLICKED)
{
runTest();